Cards are the key to
the game

Creature Card

Cards that summon Creatures to your territory.
They help defend your land or capture your opponent’s territory by winning battles.
Five elements, each with unique abilities and tactics.

Elementless

Fighter

Elementless

Fighter

Mercenaries whose trade is warfare. In a world where strife is ceaseless, they are an indispensable presence.

Fire Element

Salamander

Fire
Element

Salamander

This spirit of fire thrives midst ordinary flames, which serve not as a bane but as a source of life.

Water Element

Kelpie

Water
Element

Kelpie

Hey, ever heard of the Kelpie? It's this creepy creature in the marsh, just waiting to pull you under. Watch your step, or it's a one-way trip to a soggy end.

Earth Element

Dryad

Earth
Element

Dryad

Whimsical tree sprites, they are—with the power to flit from one tree to the next in the blink of an eye.

Air Element

Hurricane

Air
Element

Hurricane

A hurricane, conjured by ancient incantations. The fierce winds stand as a barrier on the journey forward.

Item Card

These cards can be equipped to Creatures in battle to enhance their abilities.
Some not only boost attack or defense, but also have special effects that influence the battlefield.
Used wisely, they can turn a losing fight into a winning one.

  • Flame Tongue

    Flame Tongue

    The bewitching blaze of the Flame Tongue—ever wonder why water beings dread its fiery kiss?

  • Spiked Shield

    Spiked Shield

    A shield, threefold in purpose: to guard, to retaliate, to intimidate. With every thorn, it counts down to your adversary's defeat.

  • Chain Mail

    Chain Mail

    Don this chain mail, woven from metal's might, and feel the freedom to move with the assurance of high protection.

  • Gremlin Amulet

    Gremlin Amulet

    The Gremlin's Amulet, a bane to nearby objects, stripping away their functions with ease.

  • Tearing Halo

    Tearing Halo

    A scroll bearing an ancient spell. It casts a radiant halo that rends adversaries asunder. Shielded by hallowed might, it remains untouched by ruin.

Spell Card

Cards that control the battlefield and reinforce your strategy.
They can disrupt your opponent’s plans, and the right timing can decide victory.

  • Holy Word 3

    Holy Word 3

    The third sacred utterance...In the end, not even the gods could predict the weave of fate...

  • Fly

    Fly

    Take flight. Call upon the air's guardians, and unfurl your ethereal wings.

  • Manna

    Manna

    The wellspring of arcane might. It is said to be the very sustenance of deities.

  • Fire Explosion

    Fire Explosion

    By cleaving the air's moisture into hydrogen and oxygen, a cataclysmic blast is triggered.

  • Water Shift

    Water Shift

    Transmutation of Water. Empower the water's elemental energy within the earth, transforming its attribute from its primal form.

Your Book paves
the road to victory!

Choose 40 cards to suit your own preferences and strategies and make a Book (deck).
Find your favorite combinations among all the cards to create an ultimate Book that is all your own!

Book

*Screenshots are from an in-development build of the Japanese version. Applicable languages will be displayed for each download region.